CarnegieMellonGraphics2
Class Transform
in CarnegieMellonGraphics.h
- class Transform
Transform objects are used to encapsulate image transformations:
rotations and scales. A transform object can be used to modify how
an image is displayed. Images displayed transformed might draw
slower than untransformed images, depending on your system.
Field Summary |
static const double |
SCALE
|
SCALE
public static const double SCALE;
Transform
public Transform();
Transform
public Transform( double rotation );
Transform
public Transform( double sx, double sy );
Transform
public Transform( double rotation, double sx, double sy );
getRotation
public double getRotation() const;
getScaleX
public double getScaleX() const;
getScaleY
public double getScaleY() const;
setRotation
public void setRotation( double theta );
setScale
public void setScale( double sx, double sy );
setScaleX
public void setScaleX( double sx );
setScaleY
public void setScaleY( double sy );