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CarnegieMellonGraphics | |||||||
FRAMES NO FRAMES |
reDraw()
isButtonDown
if you're interested in less precise input processing (i.e. when you're making a game).
getTimerCount
to get lower-overhead event processing.
JPEG | JPEG Images |
PNG | PNG Images |
SCREEN | An image created from a region in a window |
stopTimer
.
startTimer
.
COPY_OP | Simply draw the color, default behavior |
INVERT_OP | Invert the drawing surface's color |
XOR_OP | XOR drawing surface with color |
AND_OP | AND drawing surface with color |
OR_OP | OR drawing surface with color |
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CarnegieMellonGraphics | |||||||
FRAMES NO FRAMES |