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| Graphics.Rendering.OpenGL.GL.BufferObjects | | Portability | portable | | Stability | stable | | Maintainer | sven.panne@aedion.de |
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| Description |
| This module corresponds to section 2.9 (Buffer Objects) of the OpenGL 2.1
specs.
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| Synopsis |
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| Object Names
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| class ObjectName a where | Source |
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| An ObjectName corresponds to the general OpenGL notion of an explicitly
handled object name, e.g. a display list name, a texture object name, a
buffer object name, etc.
| | | Methods | | | Instances | |
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| Buffer Objects
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| Constructors | | Instances | |
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| Binding Buffer Objects
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| Constructors | | ArrayBuffer | | | ElementArrayBuffer | | | PixelPackBuffer | | | PixelUnpackBuffer | |
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| Handling Buffer Data
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| Constructors | | StreamDraw | | | StreamRead | | | StreamCopy | | | StaticDraw | | | StaticRead | | | StaticCopy | | | DynamicDraw | | | DynamicRead | | | DynamicCopy | |
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| Constructors | | ReadFromBuffer | | | WriteToBuffer | |
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| Mapping Buffer Objects
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| Constructors | | ReadOnly | | | WriteOnly | | | ReadWrite | |
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| Constructors | | MappingFailed | | | UnmappingFailed | |
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| Produced by Haddock version 0.8 |